Margareta Winny
Margareta Winny
Freelance Artist
Jakarta, Indonesia

Summary

I am an Game Artist/Concept Artist specializing in 2D game art with a passion
in translating ideas into visual design and involving in discussion with other departments.

Resume PDF

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Skills

Art DirectionConcept ArtGame DevelopmentProp Design

Software proficiency

Blender
Blender
Fusion 360
Fusion 360
Photoshop
Photoshop
Unity
Unity
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
ZBrushCore
ZBrushCore

Productions

    • Mobile Game
      Dadoo The Game
    • Year
      2024
    • Role
      Senior Game Artist
    • Company
      Algorocks Studio

Experience

  • Senior Game Artist at Algorocks Studio
    Malang, indonesia, ID
    January 2024 - Present

    Provided card illustrations, props design, and character skin concept for Dadoo the Game until released, under Lead Artist’s supervision.

  • Art Director at Algorocks Studio
    Malang, ID
    January 2023 - December 2023

    Developed the Concept Art and Art Direction needed and supervised 3D modeling, hand-painted texture, animation, and Unity look according to the Concept Art. While supervising the 3D modelling look, the 3D model is roughly sculpted and modelled to assist the 3D artist to translate the concept art to the 3D pipeline.

  • Lead 3D Artist/Concept Artist at Algorocks Studio
    Malang, Indonesia
    January 2022 - December 2022

    Directed the art style needed for the game while assisting the 3D Artist and 3D Technical Artist in both 3D modelling and texturing in Blender, and the visual look in Unity Engine. Props and assets with turnaround sheets were concepted where the asset blocks textures were painted. With solid painting and concepting skill, it is useful when producing keyframe concept for main menu in both concept and polishing stage.